Some texture stuff

This commit is contained in:
Victor Turgeon
2022-10-12 10:13:10 -04:00
parent bce4618507
commit 626b0a2ff8
41 changed files with 583 additions and 27 deletions

23
Materials/Ball_Mat.tres Normal file
View File

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[gd_resource type="SpatialMaterial" load_steps=4 format=2]
[ext_resource path="res://Textures/Custom/ball_NormalMap.png" type="Texture" id=1]
[ext_resource path="res://Textures/Custom/ball_Albedo.png" type="Texture" id=2]
[ext_resource path="res://Materials/Black_Contour.tres" type="Material" id=3]
[resource]
next_pass = ExtResource( 3 )
params_diffuse_mode = 4
params_specular_mode = 3
albedo_texture = ExtResource( 2 )
metallic = 0.33
metallic_specular = 0.41
roughness = 0.47
normal_enabled = true
normal_scale = 1.58
normal_texture = ExtResource( 1 )
uv1_scale = Vector3( 0.5, 1, 1 )
uv1_triplanar = true
uv1_triplanar_sharpness = 0.307786
uv2_scale = Vector3( 0.5, 1, 1 )
uv2_triplanar = true
uv2_triplanar_sharpness = 0.574349