This commit is contained in:
Victor Turgeon 2022-10-11 15:25:00 -04:00
commit 4f68431624
4 changed files with 29 additions and 0 deletions

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@ -149,6 +149,8 @@ margin_right = 1062.0
margin_bottom = 653.0 margin_bottom = 653.0
text = "Quit Game" text = "Quit Game"
[node name="MenuMusic" type="AudioStreamPlayer" parent="."]
[connection signal="pressed" from="MenuLayer/Start/New Game" to="MenuLayer/Start" method="_on_New_Game_pressed"] [connection signal="pressed" from="MenuLayer/Start/New Game" to="MenuLayer/Start" method="_on_New_Game_pressed"]
[connection signal="pressed" from="MenuLayer/Start/Quit to Desktop" to="MenuLayer/Start" method="_on_Quit_to_Desktop_Button_pressed"] [connection signal="pressed" from="MenuLayer/Start/Quit to Desktop" to="MenuLayer/Start" method="_on_Quit_to_Desktop_Button_pressed"]
[connection signal="pressed" from="MenuLayer/Start/Quit Game" to="MenuLayer/Start" method="_on_Quit_Game_pressed"] [connection signal="pressed" from="MenuLayer/Start/Quit Game" to="MenuLayer/Start" method="_on_Quit_Game_pressed"]

View File

@ -124,6 +124,15 @@ anims/basic_slap = SubResource( 6 )
[node name="AudioSlap" type="AudioStreamPlayer3D" parent="."] [node name="AudioSlap" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource( 5 ) stream = ExtResource( 5 )
bus = "SFX"
[node name="AudioMegaSlap" type="AudioStreamPlayer3D" parent="."] [node name="AudioMegaSlap" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource( 6 ) stream = ExtResource( 6 )
bus = "SFX"
emission_angle_enabled = true
doppler_tracking = 2
[node name="Music" type="AudioStreamPlayer" parent="."]
volume_db = 13.983
autoplay = true
bus = "Music"

View File

@ -4,8 +4,10 @@ var ingame = false
onready var NewGame = $"New Game" onready var NewGame = $"New Game"
onready var QuitGame = $"Quit Game" onready var QuitGame = $"Quit Game"
onready var QuitDesktop = $"Quit to Desktop" onready var QuitDesktop = $"Quit to Desktop"
onready var Music = $"MenuMusic"
func _ready(): func _ready():
Music.play()
self.show() self.show()
get_tree().paused = true get_tree().paused = true
QuitGame.hide() QuitGame.hide()
@ -21,6 +23,7 @@ func _on_New_Game_pressed():
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
get_tree().paused = false get_tree().paused = false
ingame = true ingame = true
Music.stop()
func openMenu(): func openMenu():
if (ingame): if (ingame):

15
default_bus_layout.tres Normal file
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@ -0,0 +1,15 @@
[gd_resource type="AudioBusLayout" format=2]
[resource]
bus/1/name = "SFX"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = "Master"
bus/2/name = "Music"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = "Master"