Level 4 textures
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@@ -4,6 +4,7 @@
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[resource]
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flags_transparent = true
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flags_unshaded = true
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params_diffuse_mode = 4
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params_specular_mode = 3
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params_billboard_mode = 2
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14
Materials/Bark_Mat.tres
Normal file
14
Materials/Bark_Mat.tres
Normal file
@@ -0,0 +1,14 @@
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[gd_resource type="SpatialMaterial" load_steps=4 format=2]
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[ext_resource path="res://Textures/Custom/Bark_Albedo.png" type="Texture" id=1]
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[ext_resource path="res://Materials/Black_Contour.tres" type="Material" id=2]
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[ext_resource path="res://Textures/Custom/Bark_NormalMap.png" type="Texture" id=3]
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[resource]
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next_pass = ExtResource( 2 )
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params_diffuse_mode = 4
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params_specular_mode = 3
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albedo_texture = ExtResource( 1 )
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normal_enabled = true
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normal_scale = 1.0
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normal_texture = ExtResource( 3 )
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@@ -4,6 +4,7 @@
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[resource]
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flags_transparent = true
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flags_unshaded = true
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params_diffuse_mode = 4
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params_specular_mode = 3
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params_billboard_mode = 2
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