Little hint for level9
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e593c66cdc
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@ -810,6 +810,41 @@ You might need to restart
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a couple of times
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a couple of times
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:("
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:("
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[node name="Die" parent="." instance=ExtResource( 9 )]
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transform = Transform( -4.37114e-08, 0, -1, 0.132689, 0.991158, -5.80002e-09, 0.991158, -0.132689, -4.33249e-08, 85.3775, 6.80215, -410.616 )
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text = "<--- Maybe you should do it..."
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[node name="Sparks" type="CPUParticles" parent="Die"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.1731, -0.573888, 0.619568 )
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amount = 12
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lifetime = 0.22
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explosiveness = 0.27
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randomness = 0.84
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lifetime_randomness = 0.24
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mesh = SubResource( 19 )
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emission_shape = 2
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emission_box_extents = Vector3( 1, 1, 1 )
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flag_align_y = true
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flag_rotate_y = true
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gravity = Vector3( 0, -5, 0 )
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initial_velocity_random = 0.11
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angular_velocity_curve = SubResource( 20 )
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linear_accel_curve = SubResource( 21 )
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radial_accel = 11.01
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radial_accel_random = 0.18
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angle_random = 0.28
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script = ExtResource( 12 )
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[node name="Timer" type="Timer" parent="Die/Sparks"]
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autostart = true
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[node name="OmniLight" type="OmniLight" parent="Die/Sparks"]
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transform = Transform( 0.411761, -0.108686, 0.261993, -0.193036, 0.0868354, 0.339407, -0.0596391, -0.190328, 0.0147751, 0.799004, 0.574107, -0.171512 )
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light_color = Color( 0.847059, 0.627451, 0.372549, 1 )
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light_energy = 5.0
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shadow_enabled = true
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shadow_color = Color( 0.431373, 0.384314, 0.384314, 1 )
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[connection signal="timeout" from="End" to="." method="_on_Win_timeout"]
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[connection signal="timeout" from="End" to="." method="_on_Win_timeout"]
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[connection signal="dying" from="Enemy" to="." method="_on_Enemy_dying"]
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[connection signal="dying" from="Enemy" to="." method="_on_Enemy_dying"]
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[connection signal="dying" from="Enemy2" to="." method="_on_Enemy_dying"]
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[connection signal="dying" from="Enemy2" to="." method="_on_Enemy_dying"]
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@ -827,3 +862,4 @@ a couple of times
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[connection signal="dying" from="Enemy14" to="." method="_on_Enemy_dying"]
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[connection signal="dying" from="Enemy14" to="." method="_on_Enemy_dying"]
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[connection signal="timeout" from="InfoScreen/Sparks/Timer" to="InfoScreen/Sparks" method="_on_Timer_timeout"]
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[connection signal="timeout" from="InfoScreen/Sparks/Timer" to="InfoScreen/Sparks" method="_on_Timer_timeout"]
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[connection signal="timeout" from="Lost/Sparks/Timer" to="Lost/Sparks" method="_on_Timer_timeout"]
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[connection signal="timeout" from="Lost/Sparks/Timer" to="Lost/Sparks" method="_on_Timer_timeout"]
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[connection signal="timeout" from="Die/Sparks/Timer" to="Die/Sparks" method="_on_Timer_timeout"]
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