The sounds, they are working!
This commit is contained in:
27
Player.tscn
27
Player.tscn
@@ -1,11 +1,10 @@
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[gd_scene load_steps=21 format=2]
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[gd_scene load_steps=20 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://BlenderStuff/Hand/protohand.obj" type="ArrayMesh" id=2]
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[ext_resource path="res://Textures/kenney_prototype_textures/purple/texture_01.png" type="Texture" id=3]
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[ext_resource path="res://HUD.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Audio/80-s-clap.wav" type="AudioStream" id=5]
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[ext_resource path="res://Audio/MegaSlap.wav" type="AudioStream" id=6]
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[ext_resource path="res://Audio/whoosh.wav" type="AudioStream" id=5]
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[ext_resource path="res://Scripts/HitBox.gd" type="Script" id=7]
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[ext_resource path="res://Audio/step2.wav" type="AudioStream" id=8]
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[ext_resource path="res://Audio/step3.wav" type="AudioStream" id=9]
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@@ -148,23 +147,6 @@ cast_to = Vector3( 0, -1.5, 0 )
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anims/RESET = SubResource( 5 )
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anims/basic_slap = SubResource( 6 )
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[node name="AudioSlap" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource( 5 )
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attenuation_model = 2
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unit_db = 80.0
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max_db = 6.0
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bus = "SFX"
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[node name="AudioMegaSlap" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource( 6 )
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attenuation_model = 2
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unit_db = 60.0
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max_db = 4.0
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pitch_scale = 2.0
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bus = "SFX"
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emission_angle_enabled = true
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doppler_tracking = 2
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[node name="Music" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 13 )
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volume_db = -3.0
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@@ -216,4 +198,9 @@ pitch_scale = 0.79
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bus = "SFX"
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doppler_tracking = 2
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[node name="AudioWhoosh" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 5 )
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volume_db = -9.613
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pitch_scale = 8.0
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[connection signal="timeout" from="SlapCooldown" to="." method="_on_SlapCooldown_timeout"]
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