First_Person_Slapper/Test_Scene.tscn

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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Materials/Dark_ProtoMat.tres" type="Material" id=1]
[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Materials/Orange_ProtoMat.tres" type="Material" id=3]
[node name="Spatial" type="Spatial"]
[node name="CSGCombiner" type="CSGCombiner" parent="."]
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use_collision = true
[node name="CSGBox" type="CSGBox" parent="CSGCombiner"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
width = 106.0
depth = 82.0
material = ExtResource( 1 )
[node name="CSGPolygon" type="CSGPolygon" parent="CSGCombiner"]
transform = Transform( 3.51681, 0, 0, 0, 4.16599, 0, 0, 0, 14.5504, 22.4026, 0, 7 )
polygon = PoolVector2Array( 0, 0, -3, 0, 1, 1, 1, 0 )
material = ExtResource( 3 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 15.4487, 13 )
[node name="Player" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9, 0 )