First_Person_Slapper/Materials/Grass_Mat.tres

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[gd_resource type="SpatialMaterial" load_steps=4 format=2]
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[ext_resource path="res://Textures/Custom/Grass_Albedo.png" type="Texture" id=1]
[ext_resource path="res://Textures/Custom/Grass_Normal.png" type="Texture" id=2]
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[ext_resource path="res://Materials/Black_Contour.tres" type="Material" id=3]
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[resource]
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next_pass = ExtResource( 3 )
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albedo_texture = ExtResource( 1 )
normal_enabled = true
normal_scale = 2.11
normal_texture = ExtResource( 2 )
uv1_scale = Vector3( 0.25, 0.25, 0.25 )
uv1_triplanar = true