2022-10-11 13:08:59 -04:00
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://BlenderStuff/protoenemy.obj" type="ArrayMesh" id=1]
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[sub_resource type="BoxShape" id=1]
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[sub_resource type="BoxShape" id=2]
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[node name="Enemy" type="KinematicBody"]
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[node name="MeshInstance" type="MeshInstance" parent="."]
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2022-10-11 15:41:00 -04:00
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transform = Transform( 0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, 0, 0, 0 )
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2022-10-11 13:08:59 -04:00
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mesh = ExtResource( 1 )
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[node name="BodyCollision" type="CollisionShape" parent="."]
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2022-10-11 15:41:00 -04:00
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transform = Transform( 0.914478, 0, 0, 0, 1.50713, 0, 0, 0, 0.383312, 0, -0.479353, 0 )
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2022-10-11 13:08:59 -04:00
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shape = SubResource( 1 )
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[node name="Head" type="CollisionShape" parent="."]
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2022-10-11 15:41:00 -04:00
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transform = Transform( 0.528959, 0, 0, 0, 0.728767, 0, 0, 0, 0.528959, 0, 1.87623, 0 )
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2022-10-11 13:08:59 -04:00
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shape = SubResource( 2 )
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