Envie/Bladder.gd
MarcEricMartel e09681afec PIPI
2023-01-15 14:14:58 -05:00

14 lines
292 B
GDScript

extends Sprite2D
var fill;
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
material.set("fill",clamp(fill, 0.0, 1.0))