Envie/.godot/editor/script_editor_cache.cfg

56 lines
1.0 KiB
INI

[res://Player/player.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 36,
"folded_lines": [],
"h_scroll_position": 0,
"row": 40,
"scroll_position": 3.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://Enemies/basic_enemy.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 24,
"folded_lines": [],
"h_scroll_position": 0,
"row": 7,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://Weapons/basic_weapon.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 130,
"folded_lines": [],
"h_scroll_position": 0,
"row": 27,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://Projectiles/basic_projectile.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 23,
"folded_lines": [],
"h_scroll_position": 0,
"row": 2,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}