Envie/.godot/editor/project_metadata.cfg
2023-01-14 22:51:05 -05:00

28 lines
976 B
INI

[editor_metadata]
executable_path="/home/medenos/Downloads/Godot_v4.0-beta12_mono_linux_x86_64/Godot_v4.0-beta12_mono_linux.x86_64"
tile_source_sort=0
use_advanced_connections=false
[debug_options]
run_live_debug=true
run_reload_scripts=true
[recent_files]
scenes=["res://Projectiles/basic_projectile.tscn", "res://Enemies/basic_enemy.tscn", "res://Weapons/basic_weapon.tscn", "res://Player/player.tscn", "res://test_level001.tscn", "res://Enemies/basic_enemie.tscn", "res://player.tscn"]
scripts=["RayCast2D", "Node2D", "Area2D", "StaticBody2D", "RigidBody2D", "res://Projectiles/basic_projectile.gd", "res://Weapons/basic_weapon.gd", "Vector2", "CharacterBody2D", "res://Enemies/basic_enemy.gd"]
[script_setup]
last_selected_language="GDScript"
[dialog_bounds]
project_settings=Rect2(3715, 147, 900, 700)
[color_picker]
recent_presets=PackedColorArray(0.596728, 0.506455, 0.552415, 0.42, 0.577249, 0.473426, 0.756044, 0.42, 0.576471, 0.47451, 0.756863, 0.941176)