[gd_scene load_steps=2 format=3 uid="uid://b8rvp5g0vj8q1"] [sub_resource type="TileSet" id="TileSet_kwosm"] tile_size = Vector2i(64, 64) [node name="Level" type="Node2D"] [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource("TileSet_kwosm") cell_quadrant_size = 64 format = 2