extends Node2D # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass func _on_timer_timeout(): $Restart.visible = true; $Quit.visible = true; func _on_restart_pressed(): get_tree().change_scene_to_file("res://Levels/level.tscn"); func _on_quit_pressed(): get_tree().quit(); func _on_itwasalladream_timeout(): $IWAaD.visible = true;