ZE PEWPENING

This commit is contained in:
Victor Turgeon
2023-01-15 12:27:19 -05:00
parent 2a2eb8ad1f
commit ea11e29ce3
25 changed files with 441 additions and 28 deletions

View File

@@ -1,21 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://bc4mkctxjnugk"]
[ext_resource type="PackedScene" uid="uid://cmtuq84761y0i" path="res://Weapons/basic_weapon.tscn" id="1_yfysf"]
[ext_resource type="Texture2D" uid="uid://dvwb4dx0p0ypw" path="res://Sprites/shoes.png" id="2_oyiyx"]
[ext_resource type="PackedScene" uid="uid://bedh0enwukdbf" path="res://Projectiles/sand.tscn" id="2_qhdqv"]
[ext_resource type="Texture2D" uid="uid://byjdk7itcmvms" path="res://Sprites/sablier.png" id="3_w8m6s"]
[node name="hourglass" instance=ExtResource("1_yfysf")]
position = Vector2(65, -1)
PROJECTILE = ExtResource("2_qhdqv")
PROJECTILE_AMOUNT = 200
PROJECTILE_AMOUNT = 100
COOLDOWN = 1.0
SPREAD = 0.5
RANGE_MOD = 100
[node name="Sprite2D" parent="." index="0"]
position = Vector2(32, 38)
scale = Vector2(1.71875, 1.71875)
texture = ExtResource("2_oyiyx")
position = Vector2(5, 3.8147e-06)
rotation = 1.5708
scale = Vector2(0.684518, 0.684518)
texture = ExtResource("3_w8m6s")
[node name="RayCast2D" parent="." index="1"]
position = Vector2(-14, 0)

View File

@@ -1,18 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://clusfc1udsrt3"]
[gd_scene load_steps=4 format=3 uid="uid://clusfc1udsrt3"]
[ext_resource type="PackedScene" uid="uid://cmtuq84761y0i" path="res://Weapons/basic_weapon.tscn" id="1_fyfpr"]
[ext_resource type="Texture2D" uid="uid://cjrh8t1n0m2e4" path="res://Sprites/t_shirt.png" id="2_xni8e"]
[ext_resource type="PackedScene" uid="uid://chf2kww8i3xsd" path="res://Projectiles/shirt_projectile.tscn" id="2_c33s8"]
[ext_resource type="Texture2D" uid="uid://dmst0pqka10fq" path="res://Sprites/ShirtGUn.png" id="2_gu2t5"]
[node name="t_shirt_cannon" instance=ExtResource("1_fyfpr")]
position = Vector2(65, 0)
PROJECTILE = ExtResource("2_c33s8")
COOLDOWN = 0.8
SPREAD = 0.1
[node name="Sprite2D" parent="." index="0"]
position = Vector2(15, 2.38419e-07)
rotation = 1.64532
scale = Vector2(0.929632, 0.929632)
texture = ExtResource("2_xni8e")
position = Vector2(0, -34)
rotation = 3.14434
scale = Vector2(1.30878, 1.30878)
texture = ExtResource("2_gu2t5")
[node name="RayCast2D" parent="." index="1"]
position = Vector2(2, 0)