lol
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								GameJam-Vanier.csproj
									
									
									
									
									
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								GameJam-Vanier.csproj
									
									
									
									
									
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| <Project Sdk="Godot.NET.Sdk/4.0.0-beta"> | ||||
|   <PropertyGroup> | ||||
|     <TargetFramework>net6.0</TargetFramework> | ||||
|     <EnableDynamicLoading>true</EnableDynamicLoading> | ||||
|     <RootNamespace>GameJamVanier</RootNamespace> | ||||
|   </PropertyGroup> | ||||
| </Project> | ||||
							
								
								
									
										19
									
								
								GameJam-Vanier.sln
									
									
									
									
									
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								GameJam-Vanier.sln
									
									
									
									
									
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| Microsoft Visual Studio Solution File, Format Version 12.00 | ||||
| # Visual Studio 2012 | ||||
| Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameJam-Vanier", "GameJam-Vanier.csproj", "{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}" | ||||
| EndProject | ||||
| Global | ||||
| 	GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||
| 	Debug|Any CPU = Debug|Any CPU | ||||
| 	ExportDebug|Any CPU = ExportDebug|Any CPU | ||||
| 	ExportRelease|Any CPU = ExportRelease|Any CPU | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||||
| 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||||
| 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||||
| 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU | ||||
| 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU | ||||
| 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU | ||||
| 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU | ||||
| 	EndGlobalSection | ||||
| EndGlobal | ||||
							
								
								
									
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								Levels/level.tscn
									
									
									
									
									
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								Levels/level.tscn
									
									
									
									
									
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							| @@ -0,0 +1,11 @@ | ||||
| [gd_scene load_steps=2 format=3 uid="uid://b8rvp5g0vj8q1"] | ||||
|  | ||||
| [sub_resource type="TileSet" id="TileSet_kwosm"] | ||||
| tile_size = Vector2i(64, 64) | ||||
|  | ||||
| [node name="Level" type="Node2D"] | ||||
|  | ||||
| [node name="TileMap" type="TileMap" parent="."] | ||||
| tile_set = SubResource("TileSet_kwosm") | ||||
| cell_quadrant_size = 64 | ||||
| format = 2 | ||||
| @@ -11,7 +11,7 @@ config_version=5 | ||||
| [application] | ||||
|  | ||||
| config/name="GameJam-Vanier" | ||||
| config/features=PackedStringArray("4.0", "Forward Plus") | ||||
| config/features=PackedStringArray("4.0", "C#", "Forward Plus") | ||||
| config/icon="res://icon.svg" | ||||
|  | ||||
| [dotnet] | ||||
|   | ||||
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