This commit is contained in:
Victor Turgeon 2023-01-14 15:05:58 -05:00
commit 9fd34fdbbd
4 changed files with 38 additions and 1 deletions

7
GameJam-Vanier.csproj Normal file
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<Project Sdk="Godot.NET.Sdk/4.0.0-beta">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>GameJamVanier</RootNamespace>
</PropertyGroup>
</Project>

19
GameJam-Vanier.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameJam-Vanier", "GameJam-Vanier.csproj", "{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal

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Levels/level.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://b8rvp5g0vj8q1"]
[sub_resource type="TileSet" id="TileSet_kwosm"]
tile_size = Vector2i(64, 64)
[node name="Level" type="Node2D"]
[node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource("TileSet_kwosm")
cell_quadrant_size = 64
format = 2

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@ -12,7 +12,7 @@ config_version=5
config/name="GameJam-Vanier"
run/main_scene="res://Player/player.tscn"
config/features=PackedStringArray("4.0", "Forward Plus")
config/features=PackedStringArray("4.0", "C#", "Forward Plus")
config/icon="res://icon.svg"
[dotnet]