Merge branch 'main' of https://github.com/MarcEricMartel/GameJam-Vanier
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								GameJam-Vanier.csproj
									
									
									
									
									
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|  | <Project Sdk="Godot.NET.Sdk/4.0.0-beta"> | ||||||
|  |   <PropertyGroup> | ||||||
|  |     <TargetFramework>net6.0</TargetFramework> | ||||||
|  |     <EnableDynamicLoading>true</EnableDynamicLoading> | ||||||
|  |     <RootNamespace>GameJamVanier</RootNamespace> | ||||||
|  |   </PropertyGroup> | ||||||
|  | </Project> | ||||||
							
								
								
									
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								GameJam-Vanier.sln
									
									
									
									
									
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							| @@ -0,0 +1,19 @@ | |||||||
|  | Microsoft Visual Studio Solution File, Format Version 12.00 | ||||||
|  | # Visual Studio 2012 | ||||||
|  | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameJam-Vanier", "GameJam-Vanier.csproj", "{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}" | ||||||
|  | EndProject | ||||||
|  | Global | ||||||
|  | 	GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||||
|  | 	Debug|Any CPU = Debug|Any CPU | ||||||
|  | 	ExportDebug|Any CPU = ExportDebug|Any CPU | ||||||
|  | 	ExportRelease|Any CPU = ExportRelease|Any CPU | ||||||
|  | 	EndGlobalSection | ||||||
|  | 	GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||||||
|  | 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||||||
|  | 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||||||
|  | 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU | ||||||
|  | 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU | ||||||
|  | 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU | ||||||
|  | 		{B0F8C24C-3F3F-4BEF-9FAE-2BED071D784A}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU | ||||||
|  | 	EndGlobalSection | ||||||
|  | EndGlobal | ||||||
							
								
								
									
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								Levels/level.tscn
									
									
									
									
									
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								Levels/level.tscn
									
									
									
									
									
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							| @@ -0,0 +1,11 @@ | |||||||
|  | [gd_scene load_steps=2 format=3 uid="uid://b8rvp5g0vj8q1"] | ||||||
|  |  | ||||||
|  | [sub_resource type="TileSet" id="TileSet_kwosm"] | ||||||
|  | tile_size = Vector2i(64, 64) | ||||||
|  |  | ||||||
|  | [node name="Level" type="Node2D"] | ||||||
|  |  | ||||||
|  | [node name="TileMap" type="TileMap" parent="."] | ||||||
|  | tile_set = SubResource("TileSet_kwosm") | ||||||
|  | cell_quadrant_size = 64 | ||||||
|  | format = 2 | ||||||
| @@ -12,7 +12,7 @@ config_version=5 | |||||||
|  |  | ||||||
| config/name="GameJam-Vanier" | config/name="GameJam-Vanier" | ||||||
| run/main_scene="res://Player/player.tscn" | run/main_scene="res://Player/player.tscn" | ||||||
| config/features=PackedStringArray("4.0", "Forward Plus") | config/features=PackedStringArray("4.0", "C#", "Forward Plus") | ||||||
| config/icon="res://icon.svg" | config/icon="res://icon.svg" | ||||||
|  |  | ||||||
| [dotnet] | [dotnet] | ||||||
|   | |||||||
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