FUN
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		| @@ -9,5 +9,5 @@ func _ready(): | |||||||
|  |  | ||||||
| # Called every frame. 'delta' is the elapsed time since the previous frame. | # Called every frame. 'delta' is the elapsed time since the previous frame. | ||||||
| func _process(delta): | func _process(delta): | ||||||
| 	material.set("fill",clamp(fill, 0.0, 1.0)) | 	pass | ||||||
| 	 | 	 | ||||||
|   | |||||||
| @@ -140,6 +140,4 @@ position = Vector2(2367, 1350) | |||||||
| [node name="shoes" parent="." instance=ExtResource("8_qnb3g")] | [node name="shoes" parent="." instance=ExtResource("8_qnb3g")] | ||||||
| position = Vector2(2595, 969) | position = Vector2(2595, 969) | ||||||
|  |  | ||||||
| [connection signal="picked" from="pickable_t_shirt" to="." method="_on_pickable_t_shirt_picked"] |  | ||||||
| [connection signal="is_killed" from="Outside_Enemy" to="." method="_on_outside_enemy_is_killed"] | [connection signal="is_killed" from="Outside_Enemy" to="." method="_on_outside_enemy_is_killed"] | ||||||
| [connection signal="picked" from="shoes" to="." method="_on_shoes_picked"] |  | ||||||
|   | |||||||
| @@ -47,6 +47,7 @@ func take_damage(damage): | |||||||
| 	if sprite.animation != "damage": | 	if sprite.animation != "damage": | ||||||
| 		HP = HP - damage; | 		HP = HP - damage; | ||||||
| 		sprite.play("damage"); | 		sprite.play("damage"); | ||||||
|  | 		$Bladder.material.set("fill",clamp((100.0 - HP) / 100.0, 0.0, 1.0)); | ||||||
| 		if HP <= 0: | 		if HP <= 0: | ||||||
| 			kill(); | 			kill(); | ||||||
|  |  | ||||||
| @@ -59,7 +60,7 @@ func pickup(item): | |||||||
| 				return; | 				return; | ||||||
|  |  | ||||||
| func kill(): | func kill(): | ||||||
| 	get_tree().reload_current_scene(); | 	get_tree().change_scene_to_file("res://game_over.tscn"); | ||||||
|  |  | ||||||
| func get_input_vector(): | func get_input_vector(): | ||||||
| 	var input_vector = Vector2.ZERO; | 	var input_vector = Vector2.ZERO; | ||||||
| @@ -79,22 +80,6 @@ func apply_friction(input_vector,delta): | |||||||
| func call_set_player(): | func call_set_player(): | ||||||
| 	get_tree().call_group("enemies", "set_player",self); | 	get_tree().call_group("enemies", "set_player",self); | ||||||
|  |  | ||||||
| func _on_area_2d_area_entered(area): |  | ||||||
| 	$"../School_Snare".volume_db(-6); |  | ||||||
| 	$"../School_BDClave".volume_db(-6); |  | ||||||
| 	$"../School_Bass".volume_db(-6); |  | ||||||
| 	$"../School_Flute".volume_db(-6); |  | ||||||
| 	$"../School_Brass".volume_db(-6); |  | ||||||
|  |  | ||||||
|  |  | ||||||
| func _on_area_2d_area_exited(area): |  | ||||||
| 	$"../School_Snare".volume_db(-80); |  | ||||||
| 	$"../School_BDClave".volume_db(-80); |  | ||||||
| 	$"../School_Bass".volume_db(-80); |  | ||||||
| 	$"../School_Flute".volume_db(-80); |  | ||||||
| 	$"../School_Brass".volume_db(-80); |  | ||||||
|  |  | ||||||
|  |  | ||||||
| func _on_animated_sprite_2d_animation_finished(): | func _on_animated_sprite_2d_animation_finished(): | ||||||
| 	if sprite.animation == "damage": | 	if sprite.animation == "damage": | ||||||
| 		animation_count+=1; | 		animation_count+=1; | ||||||
|   | |||||||
| @@ -1,24 +1,17 @@ | |||||||
| [gd_scene load_steps=5 format=3 uid="uid://xev8p1td1icx"] | [gd_scene load_steps=10 format=3 uid="uid://xev8p1td1icx"] | ||||||
|  |  | ||||||
| [ext_resource type="Script" path="res://Player/player.gd" id="1_mbyc2"] | [ext_resource type="Script" path="res://Player/player.gd" id="1_mbyc2"] | ||||||
| [ext_resource type="Texture2D" uid="uid://wkeakqjvu3gg" path="res://Sprites/placeholder_player.png" id="2_bqbmq"] | [ext_resource type="Texture2D" uid="uid://wkeakqjvu3gg" path="res://Sprites/placeholder_player.png" id="2_bqbmq"] | ||||||
|  | [ext_resource type="Texture2D" uid="uid://d2nqjxofehkum" path="res://Images/BladderHollow.png" id="3_nm4h4"] | ||||||
|  | [ext_resource type="Shader" path="res://hud.gdshader" id="4_4u6cb"] | ||||||
|  | [ext_resource type="Texture2D" uid="uid://b25de1d0yyuji" path="res://Images/Bladder.png" id="5_pcbeg"] | ||||||
|  | [ext_resource type="Script" path="res://Bladder.gd" id="6_8x3rf"] | ||||||
|  |  | ||||||
| [sub_resource type="SpriteFrames" id="SpriteFrames_mqbrd"] | [sub_resource type="SpriteFrames" id="SpriteFrames_mqbrd"] | ||||||
| animations = [{ | animations = [{ | ||||||
| "frames": [{ | "frames": [{ | ||||||
| "duration": 1.0, | "duration": 1.0, | ||||||
| "texture": ExtResource("2_bqbmq") | "texture": ExtResource("2_bqbmq") | ||||||
| }, { |  | ||||||
| "duration": 1.0, |  | ||||||
| "texture": null |  | ||||||
| }], |  | ||||||
| "loop": true, |  | ||||||
| "name": &"damage", |  | ||||||
| "speed": 5.0 |  | ||||||
| }, { |  | ||||||
| "frames": [{ |  | ||||||
| "duration": 1.0, |  | ||||||
| "texture": ExtResource("2_bqbmq") |  | ||||||
| }], | }], | ||||||
| "loop": true, | "loop": true, | ||||||
| "name": &"default", | "name": &"default", | ||||||
| @@ -28,6 +21,10 @@ animations = [{ | |||||||
| [sub_resource type="RectangleShape2D" id="RectangleShape2D_ng5bv"] | [sub_resource type="RectangleShape2D" id="RectangleShape2D_ng5bv"] | ||||||
| size = Vector2(40, 64) | size = Vector2(40, 64) | ||||||
|  |  | ||||||
|  | [sub_resource type="ShaderMaterial" id="ShaderMaterial_g8k2d"] | ||||||
|  | shader = ExtResource("4_4u6cb") | ||||||
|  | shader_parameter/fill = 0.0 | ||||||
|  |  | ||||||
| [node name="Player" type="CharacterBody2D"] | [node name="Player" type="CharacterBody2D"] | ||||||
| collision_layer = 3 | collision_layer = 3 | ||||||
| collision_mask = 3 | collision_mask = 3 | ||||||
| @@ -51,4 +48,16 @@ points = PackedVector2Array(0, 0, 2000, 0) | |||||||
| width = 5.0 | width = 5.0 | ||||||
| default_color = Color(1, 0, 0, 0.392157) | default_color = Color(1, 0, 0, 0.392157) | ||||||
|  |  | ||||||
|  | [node name="Bladder" type="Sprite2D" parent="."] | ||||||
|  | material = SubResource("ShaderMaterial_g8k2d") | ||||||
|  | position = Vector2(-847, -443) | ||||||
|  | scale = Vector2(2, 2) | ||||||
|  | texture = ExtResource("5_pcbeg") | ||||||
|  | script = ExtResource("6_8x3rf") | ||||||
|  |  | ||||||
|  | [node name="BladderHollow" type="Sprite2D" parent="."] | ||||||
|  | position = Vector2(-847, -443) | ||||||
|  | scale = Vector2(2, 2) | ||||||
|  | texture = ExtResource("3_nm4h4") | ||||||
|  |  | ||||||
| [connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"] | [connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"] | ||||||
|   | |||||||
							
								
								
									
										5
									
								
								hud.tscn
									
									
									
									
									
								
							
							
						
						
									
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								hud.tscn
									
									
									
									
									
								
							| @@ -23,11 +23,10 @@ script = ExtResource("1_jkk58") | |||||||
|  |  | ||||||
| [node name="Bladder" type="Sprite2D" parent="."] | [node name="Bladder" type="Sprite2D" parent="."] | ||||||
| material = SubResource("ShaderMaterial_0gcor") | material = SubResource("ShaderMaterial_0gcor") | ||||||
| scale = Vector2(4, 4) | scale = Vector2(2, 2) | ||||||
| texture = ExtResource("2_fa8jy") | texture = ExtResource("2_fa8jy") | ||||||
| script = ExtResource("3_tb31y") | script = ExtResource("3_tb31y") | ||||||
|  |  | ||||||
| [node name="BladderHollow" type="Sprite2D" parent="."] | [node name="BladderHollow" type="Sprite2D" parent="."] | ||||||
| position = Vector2(-2, 0) | scale = Vector2(2, 2) | ||||||
| scale = Vector2(4, 4) |  | ||||||
| texture = ExtResource("4_lbxgy") | texture = ExtResource("4_lbxgy") | ||||||
|   | |||||||
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