basic pew pew without damage or collision
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22
Weapons/basic_weapon.tscn
Normal file
22
Weapons/basic_weapon.tscn
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@@ -0,0 +1,22 @@
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[gd_scene load_steps=4 format=3 uid="uid://cmtuq84761y0i"]
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[ext_resource type="Script" path="res://Weapons/basic_weapon.gd" id="1_cser3"]
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[ext_resource type="Texture2D" uid="uid://df71outtqfcu0" path="res://Sprites/placeholder_weapon.png" id="1_k30lm"]
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[ext_resource type="PackedScene" uid="uid://cpo8qy3y0fuui" path="res://Projectiles/basic_projectile.tscn" id="2_fbg12"]
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[node name="basic_weapon" type="Node2D"]
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script = ExtResource("1_cser3")
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PROJECTILE = ExtResource("2_fbg12")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(20, 0)
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scale = Vector2(2, 2)
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texture = ExtResource("1_k30lm")
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[node name="RayCast2D" type="RayCast2D" parent="."]
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position = Vector2(44, 0)
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target_position = Vector2(50, 0)
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[node name="CooldownTimer" type="Timer" parent="."]
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[connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"]
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