basic pew pew without damage or collision
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40
Enemies/basic_enemy.tscn
Normal file
40
Enemies/basic_enemy.tscn
Normal file
@@ -0,0 +1,40 @@
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[gd_scene load_steps=5 format=3 uid="uid://c661br4lh30r8"]
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[ext_resource type="Script" path="res://Enemies/basic_enemy.gd" id="1_5vi5k"]
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[ext_resource type="Texture2D" uid="uid://ds4uvvrcxoay1" path="res://Sprites/placeholder_enemy.png" id="1_o8nfm"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_efc6w"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_o8nfm")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_47nt3"]
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size = Vector2(41, 64)
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[node name="BasicEnemy" type="CharacterBody2D"]
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script = ExtResource("1_5vi5k")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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frames = SubResource("SpriteFrames_efc6w")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0.5, 0)
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shape = SubResource("RectangleShape2D_47nt3")
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[node name="RayCast2D" type="RayCast2D" parent="."]
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target_position = Vector2(35, 0)
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[node name="Line2D" type="Line2D" parent="RayCast2D"]
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points = PackedVector2Array(0, 0, 35, 0)
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width = 5.0
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default_color = Color(1, 0, 0, 0.392157)
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[node name="CooldownTimer" type="Timer" parent="."]
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[connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"]
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