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18
Weapons/pillow.tscn
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18
Weapons/pillow.tscn
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[gd_scene load_steps=4 format=3 uid="uid://7ui1rkwaycfy"]
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[ext_resource type="PackedScene" uid="uid://cmtuq84761y0i" path="res://Weapons/basic_weapon.tscn" id="1_4irix"]
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[ext_resource type="PackedScene" uid="uid://ce4dfmw1o5whm" path="res://Projectiles/feather.tscn" id="2_ym5xc"]
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[ext_resource type="Texture2D" uid="uid://csw7kmwrrfyrr" path="res://Sprites/Pillow.png" id="3_ltgsm"]
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[node name="pillow" instance=ExtResource("1_4irix")]
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PROJECTILE = ExtResource("2_ym5xc")
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COOLDOWN = 0.1
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SPREAD = 0.5
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[node name="Sprite2D" parent="." index="0"]
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position = Vector2(59, 19)
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scale = Vector2(1.25134, 1.25134)
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texture = ExtResource("3_ltgsm")
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[node name="RayCast2D" parent="." index="1"]
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position = Vector2(59, 0)
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