This commit is contained in:
MarcEricMartel
2023-01-15 11:50:58 -05:00
parent 2a2eb8ad1f
commit 2275190f4a
28 changed files with 164 additions and 103 deletions

View File

@@ -29,9 +29,14 @@ texture_region_size = Vector2i(64, 64)
3:0/0 = 0
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:0/0/physics_layer_0/angular_velocity = 0.0
4:0/next_alternative_id = 2
4:0/0 = 0
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:0/0/physics_layer_0/angular_velocity = 0.0
4:0/1 = 1
4:0/1/transpose = true
4:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
4:0/1/physics_layer_0/angular_velocity = 0.0
5:0/next_alternative_id = 5
5:0/0 = 0
5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
@@ -290,9 +295,14 @@ texture_region_size = Vector2i(64, 64)
5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:3/0/physics_layer_0/angular_velocity = 0.0
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -32, 32, 32, 32, 32, -32)
6:3/next_alternative_id = 2
6:3/0 = 0
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:3/0/physics_layer_0/angular_velocity = 0.0
6:3/1 = 1
6:3/1/flip_v = true
6:3/1/physics_layer_0/linear_velocity = Vector2(0, 0)
6:3/1/physics_layer_0/angular_velocity = 0.0
7:3/0 = 0
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:3/0/physics_layer_0/angular_velocity = 0.0