Envie/.godot/editor/editor_layout.cfg

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[docks]
dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=309
dock_hsplit_3=-216
dock_hsplit_4=0
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
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open_scenes=["res://test_level001.tscn"]
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[ScriptEditor]
open_scripts=["res://Player/player.gd"]
open_help=["CharacterBody2D", "Vector2"]
script_split_offset=70
list_split_offset=0