Envie/PickableItems/basic_item.gd

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GDScript3
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extends Area2D
@export var Type : String;
@export var Item : PackedScene;
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func _on_body_entered(body):
if body.name == "Player":
pickup_routine(body);
func pickup_routine(player):
player.pickup(self);
emit_signal("picked");
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queue_free();
signal picked();