Blud_Mage/Scenes/Player/UI/player_ui.gd
2023-10-11 01:21:26 -04:00

14 lines
322 B
GDScript

extends Control
@onready var menuZone : Control = $MenuZone
@export var buttonGroup : ButtonGroup
signal button_changed(currentButton : Button)
func _ready():
for i in buttonGroup.get_buttons():
i.pressed.connect(on_button_changed)
func on_button_changed():
button_changed.emit(buttonGroup.get_pressed_button())