Update enemy.tscn
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@ -377,7 +377,6 @@ radius = 16.0
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height = 72.0
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[node name="Enemy" type="CharacterBody2D"]
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position = Vector2(10, 10)
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collision_layer = 5
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collision_mask = 5
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script = ExtResource("1_xj62t")
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@ -392,6 +391,7 @@ flip_h = true
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autostart = true
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[node name="LvlUp" type="CPUParticles2D" parent="."]
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modulate = Color(0.701961, 0.6, 0.133333, 1)
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emitting = false
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amount = 14
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one_shot = true
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