en théorie ça marche
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								Assets/Audio/levelup.mp3.import
									
									
									
									
									
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								Assets/Audio/levelup.mp3.import
									
									
									
									
									
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://d4iu6bpkblkwn"
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path="res://.godot/imported/levelup.mp3-b37586dcc940d38c85af254dc95401d2.mp3str"
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[deps]
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source_file="res://Assets/Audio/levelup.mp3"
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dest_files=["res://.godot/imported/levelup.mp3-b37586dcc940d38c85af254dc95401d2.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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