spawnable tests and hpbar for bebittes
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@@ -1,8 +1,10 @@
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[gd_scene load_steps=4 format=3 uid="uid://uoyiei4wyig3"]
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[gd_scene load_steps=6 format=3 uid="uid://uoyiei4wyig3"]
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[ext_resource type="PackedScene" uid="uid://b8s2seg2lf7wo" path="res://Scenes/Tilemaps/tileset_1.tscn" id="1_4n82n"]
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[ext_resource type="PackedScene" uid="uid://dgtscjxcqoxls" path="res://Scenes/Props/candle_1.tscn" id="2_5hdq4"]
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[ext_resource type="PackedScene" uid="uid://cf7al5uln33rn" path="res://Scenes/Props/candle_2.tscn" id="2_o33c4"]
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[ext_resource type="PackedScene" path="res://Scenes/Props/candle_1.tscn" id="2_5hdq4"]
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[ext_resource type="PackedScene" path="res://Scenes/Props/candle_2.tscn" id="2_o33c4"]
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[ext_resource type="PackedScene" uid="uid://b5lnjonlf4i1b" path="res://Scenes/enemy.tscn" id="4_g0oey"]
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[ext_resource type="PackedScene" uid="uid://0onqgygm832d" path="res://Scenes/Player/player.tscn" id="5_ik47y"]
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[node name="Level1" type="Node2D"]
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@@ -33,3 +35,8 @@ position = Vector2(528, 224)
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[node name="Candle4" parent="Decor" instance=ExtResource("2_5hdq4")]
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position = Vector2(528, 320)
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[node name="Enemy" parent="." instance=ExtResource("4_g0oey")]
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position = Vector2(481.898, 270.98)
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[node name="Player" parent="." instance=ExtResource("5_ik47y")]
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@@ -2,7 +2,7 @@
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[ext_resource type="PackedScene" uid="uid://b8s2seg2lf7wo" path="res://Scenes/Tilemaps/tileset_1.tscn" id="1_287nl"]
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[ext_resource type="PackedScene" uid="uid://b5lnjonlf4i1b" path="res://Scenes/enemy.tscn" id="2_ftshv"]
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[ext_resource type="PackedScene" uid="uid://brnx3xyyd0e71" path="res://Scenes/Spawnables/bat_spawnable.tscn" id="3_a1ucf"]
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[ext_resource type="PackedScene" uid="uid://0onqgygm832d" path="res://Scenes/Player/player.tscn" id="4_dvauv"]
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[node name="Level1" type="Node2D"]
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@@ -13,14 +13,4 @@
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[node name="Enemy" parent="." instance=ExtResource("2_ftshv")]
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position = Vector2(497, 324)
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[node name="BatSpawnable" parent="." instance=ExtResource("3_a1ucf")]
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position = Vector2(248, 225)
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collision_layer = 6
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collision_mask = 6
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motion_mode = 0
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[node name="BatSpawnable2" parent="." instance=ExtResource("3_a1ucf")]
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position = Vector2(644, 251)
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collision_layer = 6
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collision_mask = 6
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motion_mode = 0
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[node name="Player" parent="." instance=ExtResource("4_dvauv")]
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