some exp balancing
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@@ -10,12 +10,12 @@ region = Rect2(0, 0, 64, 64)
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[node name="BatSpawnable" instance=ExtResource("1_verf7")]
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maxHp = 10
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attackSpeed = 20.0
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attackSpeed = 50.0
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speed = 4000.0
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damage = 1
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priority = 1
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expReward = 50
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cost = 50
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expReward = 25
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cost = 20
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minSpawnRange = 10.0
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monsterName = "Bat"
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monsterIcon = SubResource("AtlasTexture_bnd0j")
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