push push dans la bouche
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@@ -379,7 +379,6 @@ position = Vector2(10, 10)
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collision_layer = 5
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collision_mask = 5
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script = ExtResource("1_xj62t")
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hp = 5
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_dqf8u")
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@@ -485,4 +484,5 @@ debug_color = Color(0.956863, 0.203922, 0, 0.419608)
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[connection signal="animation_looped" from="Sprite" to="." method="_on_sprite_animation_looped"]
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[connection signal="timeout" from="Atk_cooldown" to="." method="_on_atk_cooldown_timeout"]
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[connection signal="timeout" from="Death" to="." method="_on_death_timeout"]
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[connection signal="finished" from="DeathSnd" to="." method="_on_death_snd_finished"]
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[connection signal="body_entered" from="AttackArea" to="." method="_on_attack_area_body_entered"]
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