BING CHILLING FINALE FINALE COPY v2 4 real on god
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@@ -8,6 +8,7 @@ var is_win: bool = true
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var army: Dictionary = {}
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var totalBlud: float = 0
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var remainingTime: String = "0"
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var maxBludGen = 0
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func _ready():
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if is_win:
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@@ -34,6 +35,7 @@ func _ready():
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$TotalArmyComp/Separation/ArmyTotals/Necromancers/AmtNecromancer.text = "0" if !army.has("Necromancer") else str(army["Necromancer"])
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$"TotalArmyComp/Separation/ArmyTotals/Pit Fiends/AmtPitFiend".text = "0" if !army.has("Pit Fiend") else str(army["Pit Fiend"])
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$TotalArmyComp/Separation/TotalBludGen/AmtBlud.text = str(floor(totalBlud))
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$TotalArmyComp/Separation/MaxBludGen/MaxBludGen.text = str(maxBludGen) + "/s"
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func _on_quit_pressed():
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get_tree().quit()
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@@ -28,6 +28,7 @@ func win_screen():
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end.level = enemy.level
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end.exp = enemy.experience
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end.message = "The holy knight Fabio is defeated, Evil has won and your magic staff is safe."
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end.maxBludGen = player.maxBludGen
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self.queue_free()
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get_tree().root.add_child(end)
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@@ -41,6 +42,7 @@ func lose_screen():
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end.exp = enemy.experience
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end.is_win = false
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end.message = "The holy knight Fabio destroyed you army of evil and left with your magic staff..."
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end.maxBludGen = player.maxBludGen
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self.queue_free()
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get_tree().root.add_child(end)
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