Bing chilling
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@@ -15,7 +15,7 @@ speed = 4000.0
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damage = 1
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priority = 1
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expReward = 50
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cost = 100
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cost = 50
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minSpawnRange = 10.0
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monsterName = "Bat"
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monsterIcon = SubResource("AtlasTexture_bnd0j")
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@@ -9,6 +9,7 @@ const ATTACK_COOLDOWN : float = 100
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@export var damage : int = 0
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@export var priority : int = 0
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@export var expReward : int = 0
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@export var bloodGen : int = 0
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@export var cost : int = 0
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@export var minSpawnRange : float = 0
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@export var canAttack : bool = true
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