Blud gen
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@@ -9,7 +9,7 @@ const ATTACK_COOLDOWN : float = 100
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@export var damage : int = 0
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@export var priority : int = 0
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@export var expReward : int = 0
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@export var bloodGen : int = 0
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@export var BludGen : int = 0
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@export var cost : int = 0
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@export var minSpawnRange : float = 0
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@export var canAttack : bool = true
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