Blud_Mage/Scripts/level.gd

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GDScript3
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2023-10-10 21:46:15 -04:00
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func win_screen():
get_tree().change_scene_to_file("res://Scenes/start_menu.tscn")